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Xenoblade Chronicles X key art with characters and Skells mechs on the alien planet Mira
8 Great

Xenoblade X Definitive Edition Review

By Alex Chen 7 min read
8 Great
Gameplay
9
Graphics
7
Story
7
Audio
10
Performance
7
Value
7

Monolith Soft's open-world RPG masterpiece arrives on Switch 2 with 60fps and 4K resolution. The game beneath is outstanding, but the upgrade itself is a mixed bag.

Introduction

Xenoblade Chronicles X is one of those games that has never gotten the audience it deserves. Originally trapped on the Wii U, then given a second life on the original Switch in March 2025, it's now received a Switch 2 performance upgrade that targets 60fps and 4K resolution. Here's the thing: the underlying game is extraordinary. An open-world JRPG set on the alien planet Mira, featuring giant mech suits called Skells, a phenomenal soundtrack by Hiroyuki Sawano, and some of the best exploration in the entire genre. The Switch 2 upgrade, however, is a different story. At $5 for existing owners, it delivers appreciated but incremental improvements alongside a frustrating texture upscaling issue that undermines the visual boost. If you've never played Xenoblade Chronicles X, this is the best version. If you have, the upgrade is harder to recommend.

Gameplay & Mechanics

Xenoblade Chronicles X throws you onto Mira, a planet that humanity crash-landed on after Earth's destruction. You're a member of BLADE, a military organization tasked with exploring the planet, recovering life pods from the crash, and establishing a foothold for the human colony in New Los Angeles. The open world is divided into five massive continents, each with distinct biomes, indigenous creatures, and environmental hazards. Primordia's rolling grasslands give way to Noctilum's bioluminescent jungle, Oblivia's desert canyons, Sylvalum's frozen tundra, and Cauldros's volcanic hellscape.

The exploration is the star. Mira is one of the most alien open worlds in gaming. You'll stumble across creatures the size of skyscrapers casually wandering through areas you can explore on foot. Level 70 Tyrants roam areas adjacent to level 10 enemies, creating a constant sense of danger and discovery. The game trusts you to explore at your own pace, and the rewards for venturing off the beaten path are consistently satisfying: hidden caves, unique equipment, side quests with surprising depth, and survey data that advances the main story.

Combat uses an MMO-inspired system where your character auto-attacks while you manage cooldown-based Arts (abilities) from a palette. Positioning matters: attacking from behind or the side grants bonuses. Party members contribute independently with their own Art rotations, and you can influence their behavior through class selections and equipment. The system becomes truly spectacular once you unlock Skells, massive humanoid mechs that transform from vehicles into walking arsenals. Skell combat opens up vertical exploration, flight across continents, and encounters with enemies that would be impossible on foot.

The class system offers deep customization. Multiple class branches let you specialize in melee, ranged, or support roles, with cross-class skill inheritance encouraging experimentation. The equipment crafting and augmentation systems add another layer, letting you tailor your loadout for specific challenges. It's a game that reveals new depths dozens of hours in, which is both its greatest strength and its highest barrier to entry.

Party of characters exploring the massive alien continent of Noctilum
Mira's alien continents are breathtaking in Switch 2 resolution

Graphics & Performance

This is where the Switch 2 upgrade gets complicated. The good news: the frame rate improvement to 60fps is immediately noticeable. Combat feels smoother, camera movement is more responsive, and traversal, especially in Skells, benefits enormously from the doubled frame rate. When you're soaring across Mira at high speed, the difference between 30 and 60fps is transformative.

The bad news: the upscaling filter used to achieve 4K resolution in docked mode introduces a persistent texture flickering issue. Surfaces recalculate their upscaling in real-time, causing a shimmering, mushy look that's "almost impossible to miss" in handheld mode and noticeable even on a TV. Some reviewers described textures as looking "weird and mushy," and I agree. In handheld mode specifically, the visual quality is compromised enough that the Definitive Edition on the original Switch arguably looks cleaner in certain scenarios.

Frame rate dips still occur during the most hectic combat encounters, particularly large-scale Skell battles with multiple particle effects. The 60fps target is exactly that: a target, not a guarantee. For most gameplay, you'll enjoy the smoother experience. During boss fights and dense encounters, expect occasional drops.

Critically, no option exists to disable the upscaling filter at the time of this review. A patch could resolve this, and given the vocal community feedback, one seems likely. But as of now, the visual upgrade is a compromise.

Story & Narrative

Xenoblade Chronicles X's story is its most polarizing element. Unlike the emotionally driven narratives of Xenoblade Chronicles 1 and 2, X tells a more detached, exploration-focused story about humanity's survival on an alien world. The main storyline involves tracking down the Lifehold Core, a crucial piece of the crashed colony ship, while dealing with hostile alien factions like the Ganglion who want humanity extinct.

Skell mech combat against a colossal Tyrant creature
Skell mech battles against enormous enemies

The character writing is functional rather than memorable. Your custom protagonist is a silent avatar, which limits the emotional investment compared to Shulk or Rex. Side characters like Lin, Elma, and Lao have serviceable arcs, but they don't reach the heights of other Xenoblade protagonists. Where the narrative shines is in worldbuilding: the lore of Mira's indigenous species, the political dynamics of NLA, and the mystery of why certain alien technologies seem designed for human use.

Side quests carry more narrative weight than the main story in many cases. The affinity missions that develop relationships between party members contain some well-written character moments. The game rewards thorough exploration with story content, which fits the overall design philosophy perfectly even if the main plot won't bring you to tears.

Audio & Soundtrack

Hiroyuki Sawano's soundtrack is a masterpiece. Full stop. This isn't hyperbole. "NLA: Night" is one of the most atmospheric city themes in gaming. "Uncontrollable" turns every boss fight into an event. "The key we've lost" provides emotional weight to the story's more contemplative moments. The battle themes range from bombastic rock anthems to sweeping orchestral pieces, and every single one elevates the gameplay it accompanies.

Yes, "NLA: Day" with its polarizing hip-hop vocals will either become your favorite track or drive you insane. That's been true since the Wii U original, and it remains true here. But the overall quality of the soundtrack is so consistently high that it elevates the entire game. I regularly listen to this OST outside of playing, which is not something I say about many game soundtracks.

Sound design throughout is excellent. Environmental audio changes between biomes, creature sounds range from peaceful to terrifying, and Skell engine noises convey weight and power effectively. The audio package is easily the strongest aspect of the Switch 2 edition, unchanged but unmatched.

Value & Replayability

NLA city hub with new Switch 2 exclusive content visible
New Switch 2 exclusive story content

For newcomers, this is the definitive version of Xenoblade Chronicles X. The base game offers 60-100+ hours of content depending on your completionist tendencies, with post-game Tyrant hunts and equipment optimization extending that further. At the full price of the Definitive Edition, it's excellent value for a sprawling JRPG.

For returning players, the $5 upgrade fee is fair, but what you get is purely technical. There is no new story content, no new areas, no new Skells, no quality-of-life improvements beyond performance. If you've already completed the game on Switch 1, the smoother frame rate and higher resolution (with the aforementioned texture caveats) are the only reasons to return. That's a hard sell for a game you've potentially already invested 80 hours into.

The game's structure, with its exploration milestones, Skell progression, and class mastery, naturally supports multiple playthroughs. But the Switch 2 upgrade doesn't add new incentives for those who've already experienced everything Mira has to offer.

Final Verdict

Xenoblade Chronicles X: Definitive Edition on Switch 2 is two reviews in one. As a game, it's a 9: one of the most ambitious open-world JRPGs ever made, with exploration, combat, and music that set a standard few games reach. As a Switch 2 upgrade, it's a 6: a performance boost undermined by a texture upscaling issue that should have been caught before release. If you've never experienced Mira, buy this immediately. It's a hundred-hour adventure that will remind you why you fell in love with JRPGs. If you've already played it, wait for a patch to fix the upscaling before spending even $5. The game beneath deserves better than a compromised visual presentation.

Buy if: You've never played Xenoblade Chronicles X and want one of the best open-world JRPGs available, complete with giant mechs and an extraordinary soundtrack.

Skip if: You've already completed the Switch 1 version and don't want to deal with the current texture upscaling issues for zero new content.

Pros

  • One of the best open-world RPGs ever made with a truly alien planet to explore
  • Skell mech gameplay is a game-changer that opens up traversal and combat options dramatically
  • 60fps target on Switch 2 makes combat and exploration feel noticeably smoother
  • Sawano's soundtrack remains among the best in the entire JRPG genre
  • The planet Mira offers genuinely alien landscape design that still surprises after hours
  • Combat system blends MMO-style cooldowns with real-time positioning in a satisfying way
  • Affordable $5 upgrade for existing owners

Cons

  • Upscaling filter causes textures to flicker and look mushy, especially in handheld mode
  • Absolutely no new content added beyond performance improvements
  • Frame rate still dips during busy combat encounters despite the 60fps target
  • Handheld visual quality is noticeably compromised compared to docked play
  • Returning players who already completed the Switch 1 version have minimal reason to revisit

Frequently Asked Questions

Is Xenoblade Chronicles X: Definitive Edition worth it on Switch 2?
For new players, absolutely. It's the best version of one of the finest open-world JRPGs ever made. For returning players who completed the Switch 1 version, the $5 upgrade offers 60fps and 4K but no new content and has texture upscaling issues. Wait for a patch if you've already played.
Do I need to play Xenoblade Chronicles 1 or 2 before X?
No. Xenoblade Chronicles X has a completely standalone story set in a different universe from the numbered entries. No knowledge of previous Xenoblade games is required. The only shared element is the general gameplay framework and the Xenoblade name.
What are Skells in Xenoblade Chronicles X?
Skells are giant humanoid mechs you unlock partway through the game. They transform between vehicle and combat modes, enabling flight across the open world and battles against enormous enemies impossible to fight on foot. Getting your first Skell is one of the most satisfying progression milestones in any RPG.
How long is Xenoblade Chronicles X?
The main story takes roughly 40-60 hours. Completionists exploring all of Mira, finishing affinity missions, hunting Tyrants, and mastering all classes can easily spend 100+ hours. The open world rewards thorough exploration with hidden areas, unique equipment, and substantial side quest content.

Game Info

Developer
Monolith Soft
Publisher
Nintendo
Release Date
2025-03-01
Platforms
Switch 2
Genres
RPG, Action